Second Life is more like real life
If you want to find out why everybody’s raising a fuss about Second Life right now, check out my article in Popular Science about it. SL is the first popular multiplayer online role-playing game (MORG) that isn’t a game at all. Or at least, it’s no more a game than going down to the corner bar is. Signing up for SL gets you an avatar (your online self-representation), a pocket full of Linden dollars (local currency), and the ability to fly and teleport anywhere you want in a world of islands completely designed by the avatars who live on them. You can chat, go shopping, build your dream house, take a class, or have sex — just by flying your avatar around. I think SL is a beta version of the future of the Web. Why exist in two dimensions when you can have three?
Check out the article.

September 13th, 2006 at 10:16 am
(Just read the article in PopSci)
I believe the work-rather-than-play theory. I recently interviewed a designer who quit her jobs as a graphic artist to make ends meet from SL only. She manages ti make ends meet of virtual life.